This blog post came about as we might need a filler adventure session to allow for shipping/arrival for the new D&D Encounters adventure the “legacy of the crystal shard”
Now me as a DM I like story I’m not fond of battle after battle, and I like high fantasy
As I might end up adding this road trip as a start week for the Legacy adventure of which I know very little about this can add a few tricky things to consider,
Such as what’s in the caravan, what’s in the wilderness? Will it interfere with the Legacy story in some way?
For my D&D session I like to add a twist something none standard if possible an “M Night Shyamalan” twist.
I could just run a few fights, your attack by wolves, further down the road your attack by bandits, that’s a little dull
A road block or a bridge or river to cross for a skill challenge that getting better this could lead to an ambush that’s a little better too.. but its just a rail road of events… its still not offering any choice, it will be a plod from 1 encounter to the next.. even if the encounter its self is exciting…
What can we do about it? here are some ideas to consider that i hope to flesh out latter..
Personalities in the caravan:-
The leader? the other guards? passengers?
Are there rival merchants?
What Goods? Dangerous or sort after or illegal?
Time will the pass close or be closing? Are the goods needed for an event rescue/ cure?
Will the terrain be an obstacle or a benefit
Is there a short cut?
Good movies for tv for reference:
Pitch black, – ending up unexpected hostile terrain/territory, a few factions in the party
Littlest hobo – the travel might be boring but the little stops might make a difference as you stumble upon events in small villages that might cause a brief side trek.
- D&D Encounters: Legacy of the Crystal Shard (Launch Weekend) – Preview (dungeonsmaster.com)